More than four decades in technology, all the way back from byte hand-loading toggle switches, core memory, punch cards, paper tape, mark sense, printing terminals, drives the size of washing machines and mainframes through to present-day.
Technologist. Inventor of odd things. CTO. Developer. #gamedev and game designer from 1970s onward.
In addition to development consulting, I also do technology advisement to investors doing due diligence, and to early stage startups.
|@height8 on Twitter||height8 on Github||height8.com on Skype|
|Unreal Engine Toronto, Toronto Unity Developers, and a number of others|